AI Insights · Timothy · July 2024
Top 5 Anime Games on Android in Ireland Q2 2024
Discover the performance of the top 5 anime games on the Android platform in Ireland during Q2 2024, including trends in weekly downloads, revenue, and active users.
During Q2 2024, the top 5 anime games on the Android platform in Ireland showcased varying performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at each game’s metrics:
Solo Leveling:Arise from Netmarble, which launched in early May, saw its weekly revenue peak at around $5K in the second week of May before experiencing a decline to approximately $1.8K by the end of June. Weekly downloads started strong at over 3K but dropped significantly to just 64 by the quarter's end. The game maintained a relatively stable weekly active user base, hovering around 2.9K throughout the period.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. showed a notable spike in weekly revenue, peaking at approximately $5.9K in late May before stabilizing around $2.8K by the end of June. Weekly downloads saw a gradual increase, reaching a high of 192 in the last week of May. The game’s weekly active users remained steady, fluctuating slightly around 1.7K over the quarter.
KONAMI's Yu-Gi-Oh! Master Duel had a more modest performance in revenue, with a peak of $374 in early June. Weekly downloads were relatively stable, averaging around 70 downloads per week. The active user base showed some consistency, maintaining around 660 users weekly, with a slight increase to 706 in early June.
ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., experienced a significant revenue increase in late May, reaching $307. Weekly downloads were highest in early May at 151 but dropped to around 43 by the end of June. The active user base saw a peak of 583 in early May, followed by a gradual decline to around 417 by the end of the quarter.
Finally, DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., showed a strong revenue performance at the beginning of Q2, peaking at $3K in late April. However, revenue dropped significantly to around $500 by late June. Weekly downloads were relatively low, peaking at 58 in late April. The active user base remained quite stable, averaging around 1.1K users weekly.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.